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Sensat

Graduate Software Engineer — Graphics & Platform

Engineering

Employment

Not stated

Level

Not stated

Category

Engineering
Not doable from Austria

Country assessment

Not doable from Austria because the employer's own board marks it as not remote.

Our assessment is guidance. Confirm arrangements with the employer.

Job description

🚀 Go deep on graphics. Build across the platform.📍 London, Shoreditch | Hybrid | 2–3 days week in office👤 Reporting to Head of Engineering💻 Full-time | Entry-level / GraduateVisualisation is a core part of what we build at Sensat.It’s where huge, complex and often messy project datasets are turned into something engineers and project teams can actually see, understand and use. Done well, it can help a team spot an issue earlier, understand what’s happening across a project and make better decisions.We’re looking for a Graduate Software Engineer who wants to build real depth in computer graphics, 3D data and geospatial technology, while also developing as a well-rounded software engineer across our wider platform.Graphics and data processing will be where you go deepest, and it’s a genuinely difficult area to learn in. You’ll get exposure to large-scale 3D datasets and real production engineering problems early in your career, rather than spending your first year watching from the sidelines.You won’t be expected to figure everything out alone. You’ll have a mentor, work that’s scoped to stretch you without sinking you, and a team that expects you to ask questions.Over time, you’ll build specialist knowledge in an area many software engineers never get the chance to work in, alongside a broader understanding of how a production SaaS platform fits together.