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Competition Company GmbH

DevOps Engineer

DevOps / SRE

Employment

Not stated

Level

Not stated

Team

Development
Not doable from Austria

Country assessment

Not doable from Austria because it is remote but scoped to Germany.

Our assessment is guidance. Confirm arrangements with the employer.

Skills mentioned in this posting

PythonGoPostgreSQLKubernetesTerraformLinuxObservability

Job description

Introduction

Germany | Full-time | Remote 

We’re looking for a DevOps Engineer to build and improve the platform services behind RENNSPORT.

You’ll work closely with our game, backend and Site Reliability engineers, with a focus on software development in Go and Kubernetes.

Proficiency in Go and residency in Germany are non-negotiable for this position.

Responsibilities

  • Build and maintain backend services using Go, Postgres and Kubernetes.

  • Maintain and improve cloud and hybrid cloud infrastructure.

  • Build tooling that improves developer productivity and reduces manual work.

  • Manage Kubernetes and containerized environments.

  • Manage game server automation and image management

  • Troubleshoot infrastructure and deployments across development, staging and production.

  • Work with our Site Reliability Engineer on infrastructure, scalability and observability.

  • Maintain secure infrastructure configurations and access controls.

  • Document infrastructure, pipelines and processes.

Your profile

  • Extensive experience in Go, Kubernetes and Linux.

  • Experience with on-prem, cloud and hybrid cloud infrastructure.

  • Experience with Infrastructure as Code, preferably Terraform.

  • Scripting in Python and Bash.

  • Knowledge of Linux and networking, including HTTP/S and TCP.

  • Experience with Git-based development workflows.

  • Strong troubleshooting and problem-solving skills.

  • Professional experience in DevOps, Cloud Engineering, Platform Engineering or a similar role.

  • Professional working proficiency in English.


    NICE TO HAVE

  • Experience in the gaming industry or game development infrastructure.

  • Experience with dedicated game servers or multiplayer backend infrastructure.

  • Experience with PostgreSQL in production environments.

  • Experience supporting live-service environments and game launches.

  • Familiarity with deployment processes for Steam, Epic Games Store, Xbox or PlayStation.

  • Interest in gaming, motorsport or sim racing.


What you can expect from us

  • Full-time: 40 hours per week with an initial 6-month probation period.

  • Remote-first, flexible work environment (must be located in Germany).

  • 30 days of paid vacation per year.

  • The opportunity to shape the backend of a next-generation sim racing platform from the ground up.